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/ The 3D Gamemaker / The 3D Gamemaker.iso / data1.cab / FastObjects / Objects / 03War / 4Enemy / Tech_Marine / model.dat next >
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Text File  |  2003-02-03  |  716 b   |  33 lines

  1. ; Tech Soldier Model Settings
  2. playercollisiontype=1
  3. playerraised#=0.0
  4. playerspeed#=50
  5. playertype=2
  6. playerlegs(0)=8
  7. playerlegs(1)=14
  8. playerlegs(2)=15
  9. playerlegs(3)=16
  10. playerlegs(4)=17
  11. playerlegs(5)=18
  12. playerlegs(6)=19
  13. playerlegs(7)=20
  14. playerlegs(8)=21
  15. playerwings(0)=9
  16. playerwings(1)=3
  17. playerwings(2)=4
  18. playerwings(3)=5
  19. playerwings(4)=6
  20. playerwings(5)=7
  21. playerwings(6)=9
  22. playerwings(7)=10
  23. playerwings(8)=11
  24. playerwings(9)=12
  25. playerheads(0)=0
  26. playeranimates=1
  27. playerrollanims=0
  28. playerheighttopelvis#=7
  29. ; General Sounds
  30. playersndappear$="Sounds\Default\Appear\Zhwwweeaa.wav"
  31. playersnddisappear$="Sounds\Default\Disappear\MaleDie1.wav"
  32. playersndshoot$="Sounds\Default\Shooting\Enemy.wav"
  33.